A simple web port of Dimension Jumper, made by Robomarchello and Scriptline studios. A curious thing about this game is that the code seems to have been predesigned for web but a web version was not uploaded on the itch page, so I ported it to HTML5 using pygbag. Due to the great code written by the developers, it runs with 0 noticeable lag or choppiness in spite of pygbag being not precisely the most performant software. 

Edit: For some reason the restart button and progressing to new levels is incredibly slow... but... try not to die or win ig :)?

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How did you do the port? I've searched for information about pygbag but I haven't found how to use it. If you have a link to guide me, I'd really appreciate it.